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Oct152026

World of Warcraft: Midnight Hotfixes - 14 October

Linxy
Community Manager
Post #1
World of Warcraft EU

Hotfixes


October 15, 2026

Items

  • Fixed an issue where faction-specific mounts were hidden from the Mount Journal on characters of the opposite faction.

Labyrinth

  • Fixed an issue where Sullied Revenant and Sha’Kuro’s health would not reset properly when failing the encounter.
  • Impressive Treasure Chest, Impressive Treasure Pile, and Impressive Treasure Trove now require level 80 to loot (was 90).
  • Scenario bosses should now properly give credit if defeated a second time on the same run.

Quests

  • Battle for Azeroth quests should no longer be appearing on the quest logs of characters that didn’t complete them when outside of Battle for Azeroth content.
  • Fixed an issue where quest NPCs weren’t available to turn in “De Legend of de Hash’ey” in Zul’Aman.

October 14, 2026

Aqir Invasions

  • Fixed an issue where the final boss of the invasion was not properly randomizing between the three different types.

Classes

  • Druid
    • Guardian
      • Fixed an issue causing Rebirth in Bear Form to have an incorrect mana cost.
      • Fixed an issue preventing the Bear Form version of Heart of the Wild from being cast.
      • Fixed an issue causing Persistence to grant an incorrect amount of armor.
    • Restoration
      • Fixed an issue where Nature’s Bounty could cause Abundance to fall off the Druid early.

Delves

  • Dundun has returned and hides within Bountiful delves once again. May you revel in his radiant prosperity!

Labyrinth

  • Fixed an issue where the kill credit for a boss may not register if it was the second time the boss had to be defeated in the same Labyrinth run.
  • Fixed an issue where the Kindo’jan encounter would fail to successfully complete when Kindo’jan reached 1 health.
  • Fixed an issue in the “Returning the Bounty” scenario that could sometimes prevent the initial bag interaction from being completable.
  • Fixed an issue in the “Returning the Bounty” scenario where Hording Looters could sometimes stop spawning.
  • Fixed an issue where Ancient Hash’ey Battle Arts enchantment effects can trigger outside of delves and The Labyrinth of Kindo’jan.
  • Increased the maximum item level for the Ancient Hash’ey Battle Art enchantment to 344 (was 334).
  • Players can no longer cleanse Cursed Energy in the “Fools and Curses” scenario.
  • Enemies in Halazzi’s Lair no longer spawn within the walls.
  • Characters can no longer fall through the terrain when respawning in Nalorakk’s Rest.

Quests

  • Ancient Foes in the Vaults of Atal’Utek will now properly reward Primordial Venom Motes to players who defeat them while in raid groups.
  • Fixed issue where NPCs in Amani’Zar Village weren’t visible during the quest “De Legend of de Hash’ey”.

October 13, 2026

Dungeons and Raids

  • Altar of Fangs
    • Primal Serpent
      • Piercing Hiss damage reduced by 25%.
      • Piercing Hiss cooldown increased by 10%.
    • Ravenous Descendant
      • Health reduced by 9%.
    • Twinfang Harrower
      • Health reduced by 6%.
      • Paralyzing Shot periodic damage reduced by 20%.
      • Paralyzing Shot duration reduced to 14 seconds (was 20 seconds).
    • Ritual Chieftain
      • Blood Sacrifice healing absorb reduced by 12%.
    • Rattling Writhe
      • Health reduced by 6%.
      • Rattle periodic damage reduced by 25%.
    • High Evolutionist
      • Evolve now has a more prominent visual effect during channel.
    • Bloodletter
      • Health reduced by 5%.
    • Ascendant Serpent
      • Health reduced by 21%.
    • Living Venom
      • Health reduced by 25%.
      • Venom Burst damage reduced by 50%.
    • Rav’i
      • Carrion Burst periodic damage reduced by 10%.
    • Zul’jan
      • Axegrinder periodic damage reduced by 15%.
  • Murder Row
    • Zaen Bladesorrow
      • Fire Bomb damage reduced by 33%.
  • Ruby Life Pools
    • Earthbound Guardian
      • Earthbound’s Imprint impact damage reduced by 21%.
      • Earthbound’s Imprint periodic damage reduced by 13%.
    • Defier Draghar
      • Health reduced by 27%.
    • Primalist Cinderweaver
      • Living Bomb debuff can now be dispelled and the explosion damage will not occur when dispelled.
    • Storm Warrior
      • Thunderous Stomp damage reduced by 18%.
    • High Channeler Ryvati
      • Tempest Stormshield absorb percentage of maximum health reduced to 15% (was 20%).
    • Melidrussa Chillworn
      • Infused Whelp’s Cold Claws cooldown increased.
    • Kokia Blazehoof
      • Blazebound Firestorm health reduced by 12.5%.
      • Blazebound Firestorm’s Inferno impact damage reduced by 18%.
      • Blazebound Firestorm’s periodic damage reduced by 14%.
  • Temple of Sethraliss
    • Static Anomaly
      • Spark Step damage reduced by 25%.
  • The Blinding Vale
    • Sporeblight Belcher
      • Reduced health by 11%.
      • Spouting Floret periodic damage reduced by 16%.
      • Belch Sore damage reduced by 16%.
      • Reduced the number of Belch Sore projectiles per tick to 3 (was 5).
    • Radiant Spellsower
      • Light Bolt Volley damage reduced by 16%.
    • Lightwarden Ruia
      • Lightfire periodic damage reduced by 15%.
      • Pulverizing Strikes damage reduced by 12%.
    • Ziekket
      • Lightspawn Lasher health reduced by 10%.
      • Lightspore Shot damage reduced by 16%.
      • Oozing Xylem damage reduced by 16%.
      • Vicious Regrowth haste and damage buff reduced to 20% (was 30%).
  • The Venomous Abyss
    • Sszorak
      • Increased the time for Sszorak to reach 100 rage by 5 seconds on Mythic difficulty.
    • The Coiled Altar
      • The initial total number of orbs that spawn during Toxic Deluge in Phase 1 reduced to 8 on Mythic difficulty (was 10).
      • The number of Virulent Mutations that spawn in Phase 1 reduced to 4 on Mythic difficulty (was 5).
      • Virulent Mutation and Mutagenic Venom radius reduced to 6 yards (was 8 yards).
      • The number of players Dreadmarch targets reduced to 3 on Mythic difficulty (was 4).
      • Manifestations of Dread now immediately display their red glow visuals to their fixated target the moment they began fixating on all difficulties.
      • Manifestations of Dread now despawn if their fixated target dies instead of re-fixating on a new player on all difficulties.
      • Increased the angle Manifestations of Dread are detected and stunned by 10 degrees on all difficulties.
      • Eternal Nightfall cast time increased by 2 seconds on all difficulties.
  • Voidscar Arena
    • Feral Saberon
      • Savage Leap cooldown increased by 25%.
    • Chitigoth
      • Insidious Aura channel duration reduced to 8 seconds (was 10 seconds).
    • Brutal Overseer
      • Brutal Slams damage increase per slam reduced to 8% (was 10%).
    • Atroxus
      • Poison Splash periodic damage reduced by 11%.
      • Toxic Aura periodic damage reduced by 20%.
    • Charonus
      • Condensed Mass periodic damage reduced by 20%.
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